There are some flaws with your planning.
First of all, the supposed fact that natural DX affects the hit rate would mean that the previous limitation was based on the fact that DX couldn't go lower than 0. I'm also wondering if you mixed up the individual number of hits per monster with the number of total hits (you can hit up to 5 monsters up to 10 times each). That said, taking into account your stats, at low levels, DX is slightly better than AP build. The difference between normal attacks between skills gets wider at higher levels. Eventually a DX buffalo will be almost powerless without Blazing Strike. With your build as it is right now, a Ruster could decimate your attacks. A sheep would own that buffalo. And a Red Salamander would scoff at your normal, non-Blazing attacks.
So while it is a feasible skill, considering DX got NERFED in eTO, it's nowhere near as strong as it is in jTO. A pure DX in JTO would be powerful, but in eTO it's a joke. But if you want a difficult build to start with, go for it. Considering you have a 7-second cool time, though.....
TheouAegis: at low levels, DX is slightly better than AP build
at low levels, DX is slightly better than AP build
no,the truth is that it was harder in low levels..
TheouAegis:But if you want a difficult build to start with, go for it. Considering you have a 7-second cool time, though.....
actually it an easy build,at the moment... i'm not using any skill except berserker and the buffing skillsi usually do normal attacks...
although i can see your point that the damage gap will get bigger as i level...hmmmm... ill keep that in mind... thanks for your comments.... it gave me so new infos to ponder,ill try to figure out as much as i can with this build....
i need more comments :D!!!
I forgot to edit my first comment. DX is more powerful at all times, but it's not that much better. At level 250, the diff is around 1k. Still quite good for a skill with no AP added.
The damage difference is about 5 damage per level (roughly).
Is a DX build only viable for a Buffalo?
Do normal attacks get faster if you lower DX past 0?
I'm confused. X_x
caskett:Is a DX build only viable for a Buffalo?
im not sure... buffalo has DX base skill tho...
caskett:Do normal attacks get faster if you lower DX past 0?I'm confused. X_x
all i can say is... yes it does... but beyond 0 i takes a lot of DX to have a noticeable change... but it does go faster...
TheouAegis:I forgot to edit my first comment. DX is more powerful at all times, but it's not that much better. At level 250, the diff is around 1k. Still quite good for a skill with no AP added.The damage difference is about 5 damage per level (roughly).
nice... more data! thanks man....
tyvm for the info, this help me alot, i make up my mind , i will try an experiment whit my bunny , maybe took me lvl 180 or more butt i think i can reach -38dx whit a full ap char. :D
the ac explanation was great tyvm
With the skill planning i'm doing on my buffalo also considering i'll be getting all of the moves in gladiator job due to the fact i'll have tidal slash and blazing strikes.
I focus my helm and 1 acc in complete + -dex right now with 70/90 equips at 110 i have about -1 + -13 with full AP build.
Through skills ill have 10 skills for Tidal, and blazing strikes and have all the pre reqs aquired other then hitting TM Lv.100 and investing 4 points to Lv.1 Aura of Haste. This meaning i'll have full range of all skills.
Now that base dex can decrease below 0 and given Tidal Slash as well as the better form from glad will overall do more damage given shadow clones isn't some gawd awsome skill. Tidal Spec is still better.
What i did notice with this class if you relay on that alone your regular melee suffers. So by skipping Shockwave/faint and a few other useless skills like bezerk which would be a insane choice to use in GVG or PVP given it lessens your surviability. You can do what i have and gain all the major skills. Now back onto the topic of DX.
Around Lv.200+ or even at 300 you should have around a base of -9 DX or more or maybe a lil less given its -1 dex per 12 levels if your 4 power. so Lv.300/12 = 25 dex, so give or take -10 or -14 dex base after reaching 0 DX. now at higher levels you get higher +bonus to compounds. In all reality is if your going my build you should invest lil to nothing into DX, and just build 2 parts of your equipment to help with it. Giving you the range of -20~ -30 DX which with blazing transfers to = " -21 ~ - 26 6 HITs or -27 ~ - 32 7 HITs" so 6-7 Hits with Blazing strike and also keep in mind i don't know what Shadow Clone does.
So 6-7 Hit Blazing strike + Fully able Tidal Slash (given elemental weapon) + Pericing Wind makes a formidable use of move in between regular string attacks for a bull + what 3rd job offers. Which i think is alot more worthfull then going Full dex for 3-4 more hits with Blazing strikes.