BlackMagic1: Squall9: In my opinion, they should make it so, that you could trade you seals(like 50 or 100) for 1 unique. That's actually a very good idea. There could be an exchange somewhere, somewhat like Mint for Key Quest sets, where if you have enough Seals you are rewarded with a particular item of the Boss set depending on how many Seals you actually have. Since the weapons are the most powerful items of the set you would require the most Seals for it. Normally Seals are worthless and really only good for bragging rights, so I like this kind of idea. It makes Seals actually worth something and it makes it to where players are guaranteed a Unique for their hard work.
Squall9: In my opinion, they should make it so, that you could trade you seals(like 50 or 100) for 1 unique.
In my opinion, they should make it so, that you could trade you seals(like 50 or 100) for 1 unique.
That's actually a very good idea. There could be an exchange somewhere, somewhat like Mint for Key Quest sets, where if you have enough Seals you are rewarded with a particular item of the Boss set depending on how many Seals you actually have. Since the weapons are the most powerful items of the set you would require the most Seals for it.
Normally Seals are worthless and really only good for bragging rights, so I like this kind of idea. It makes Seals actually worth something and it makes it to where players are guaranteed a Unique for their hard work.
i still say if they increase the drop rate, theyre guaranteed to make bossing more tedious, complex, and discouraging to compensate
i cant really say what effect if any the seal exchange would have, as far as counter-balance goes
characters: CHAMPION: 20x/18x, THIEFMASTER: 20x/19x, WATER/ELEC SOULMASTER: 19x/16x-embarrassment and failure are remembered long after success and achievement forgotten
Have to agree with the above.Some people tried hunting with 200 seals, yet no uniques.On the other hand, took me 33 seals, and I've got the whole blood set :O-It's all luck.
in progess (:
this exchange idea is very good.
if u r lucky, u get the set in few seals, but if u dont at least u know u ll get a unique guaranted when u reach the 50~100 seals.
and for the ones how kill the boss easily, there ll be more uniques in market, so the price ll down a bit.
Shion666: this exchange idea is very good. if u r lucky, u get the set in few seals, but if u dont at least u know u ll get a unique guaranted when u reach the 50~100 seals. and for the ones how kill the boss easily, there ll be more uniques in market, so the price ll down a bit.
I agree on the seals for uniques exchange idea but I think that the rate should be around 200-400 seals per unique so that the rarity of the uniques be maintained. Personally, I prefer 500 seals for a unique weapon. Just for the unlucky persons so that their time hunting bosses are guaranteed not to be wasted.
Fantasia Server
Level 300 Cyber Hunter
Gunblaze: Shion666: this exchange idea is very good. if u r lucky, u get the set in few seals, but if u dont at least u know u ll get a unique guaranted when u reach the 50~100 seals. and for the ones how kill the boss easily, there ll be more uniques in market, so the price ll down a bit. I agree on the seals for uniques exchange idea but I think that the rate should be around 200-400 seals per unique so that the rarity of the uniques be maintained. Personally, I prefer 500 seals for a unique weapon. Just for the unlucky persons so that their time hunting bosses are guaranteed not to be wasted.
do you have any idea how long that would take? People want uniques fast so that they can level up quicker or have a better time, they dont want to waste a life sitting in front of a computer getting one set
The rates were fine how they use to be, besides tenter became too common but besides that, it was good. Of course I know now that everyone and their mothers have a chance at killing a boss now so they should be lowered but not this much
finaler: Gunblaze: Shion666: this exchange idea is very good. if u r lucky, u get the set in few seals, but if u dont at least u know u ll get a unique guaranted when u reach the 50~100 seals. and for the ones how kill the boss easily, there ll be more uniques in market, so the price ll down a bit. I agree on the seals for uniques exchange idea but I think that the rate should be around 200-400 seals per unique so that the rarity of the uniques be maintained. Personally, I prefer 500 seals for a unique weapon. Just for the unlucky persons so that their time hunting bosses are guaranteed not to be wasted. do you have any idea how long that would take? People want uniques fast so that they can level up quicker or have a better time, they dont want to waste a life sitting in front of a computer getting one set The rates were fine how they use to be, besides tenter became too common but besides that, it was good. Of course I know now that everyone and their mothers have a chance at killing a boss now so they should be lowered but not this much
People are still getting uniques right now. It's not so bad. :)
And yet I see queen nowhere, just a couple people with the set, but I have over 200 seals and only 1 shield and don't see pieces for sell. Terrible
finaler: And yet I see queen nowhere, just a couple people with the set, but I have over 200 seals and only 1 shield and don't see pieces for sell. Terrible
Are you from fantasia?
I personally know eight people right now who has the whole queen set. (2 bunnies, 3 buffalos, 1 lion, 2 cats). There are more, of course. I just don't know the names of those other persons whom I saw with the set.
For as long as we had the set released 8 people is a terrible number. and how do you know that some of these people aren't the same person just xfering the set from time to time? and yes I am on Fantasia server. Personally I think stuff like tombeth/gold is too common, I see it all the time. They should raise the drop rate of queen due to the lack of people that can actually hunt her, and decrease tombeth/gold drop rate if even mess with it because anyone can hunt those and it doesn't take long to make a char just for hunting them, I see those sets all over the place and even still got 2 pieces of tombeth in less then 33 seals, and yet it took me 165 seals just to get 1 shield from queen, now im at 200 with nothing more, and no sellers. Not to mention I haven't gotten a thing from tenter or count since this new system either.
finaler: For as long as we had the set released 8 people is a terrible number. and how do you know that some of these people aren't the same person just xfering the set from time to time? and yes I am on Fantasia server. Personally I think stuff like tombeth/gold is too common, I see it all the time. They should raise the drop rate of queen due to the lack of people that can actually hunt her, and decrease tombeth/gold drop rate if even mess with it because anyone can hunt those and it doesn't take long to make a char just for hunting them, I see those sets all over the place and even still got 2 pieces of tombeth in less then 33 seals, and yet it took me 165 seals just to get 1 shield from queen, now im at 200 with nothing more, and no sellers. Not to mention I haven't gotten a thing from tenter or count since this new system either.
8 people I know -- not 8 people on the whole server. I personally know these people, their other characters and even some of their mules so I know that they aren't the same person.
Hunting queen's less of a problem then any other boss too, so we don't have to increase her drop rate. I mean, out of all the bosses with trials that's allowed for my level, I can kill queen the fastest. Her trials are even faster/easier than tenter's or count's. If I was given 16 straight hours to play trickster and go boss hunting, I'd have most seals come from queen than any other boss with trials allowed for my level. Others can do this too. Queen's not that strong anyway... not as strong as soki anyway. XD