This guide is mainly for sheeps who want to be a water/lightning lightwitch. Advantages of being a water/lightning lightwitch hybrid sheep: Being a water/lightning element sheep gives you aoe stun and a freeze spell (while thetarget is freezed with Shard of Glacier it has significantly lower def against lightning attacks). A high dmg combo would be for example to use shard on the opponentand than elec attack the freezed opponent while his lightning resist is lowered for immensedmg. The stuns/freezes can also be used to keep the target in the tesla field or to run away if needed.Being a lightwitch gives you the benefit of heaving higher defenses in dp/md/light resistance.And the greatest benifit is the Shield of Heaven which literally gives you another hp bar which gets stronger the bigger your MA is(the best spell ever xD). The next huge benefit in being a Lightwitch is basic heal which lets you cure all status effects that are caused by job 1 skills. That means you can instantly cure yourself of luckbreak/armordestructor/sticky icky etc when the enemy does that and you can cure your teammembers of that too. You can also cure a teammember that got skunked which is pretty helpfull in pvp.The last benefit of being a lightsheep is having Radiant strike which gives you another decent aoe.Distribution of the bonus points per lvl up: It is recommended to put all your bonuspoints into MA. The only other place where the bonus points wouldnt be wasted in wouldbe LK but its easy to get enough Lk to hit monsters anyway so all points in MA is best.U can later adjust your LK by having some LK equips.Possible Graph Builds for that Build: 1414,1423,1432,1441Recommended Graph Build:1 Attack 4 Magic 4 Sense 1 Charm. That build is recommended cause the Shield of Heaven later in the build gives a big enough extra hp bar. And the Light Shield compensates your lower dp. The downside about the 1441 build is that you could have some surviving problems early on depending on your equip but those shouldnt be so hard cause your a range attacker anyway and have have a single target stun and aoe stun to keep monsters from mobbing you.TM Skillbuild by ThisIsMyBookTM lvl--------TM Skill------------------------------------------TM points unused1-4-----------get Mana Arrow lvl 4-------------------------------------05-9----------save up points----------------------------------------------510-----------get invincible recasting------------------------------------1--------------get cure and use remaining points to lvl 1-----------------011-19--------get cure to lvl 10------------------------------------------021-----------get Bottle of Mana lvl 1------------------------------------022-39--------save up points---------------------------------------------1840------------get mist of mana and master it (cost 16TM)------------6---------------use remaining points to lvl Mana Arrow to lvl 7--------041-43--------use points to get Mana Arrow to lvl 10------------------044-49--------save up points---------------------------------------------650------------get arrow rush and lvl it to lvl 4--------------------------051-59--------get arrow rush lvl master---------------------------------060-61--------get mana arrow lvl master-------------------------------0---------------get seal of water----------------------------------------------------------get seal of thunder-----------------------------------------62-74--------get elec attack and master it-----------------------------075-89--------get rust and master it-------------------------------------390------------get electroshock-------------------------------------------291-114-------save up points---------------------------------------------26115-----------get Shard of Glacier and master it----------------------12116-119------save up points--------------------------------------------15120-----------light pact--------------------------------------------------16---------------Arrow of Light lvl 10--------------------------------------5121-126-----get Mana shield lvl 10-------------------------------------0127-144-----save up points---------------------------------------------18145----------get Tesla Field and master it-----------------------------3--------------get Light Shield lvl 1---------------------------------------0146-157-----get Light Shield lvl master--------------------------------0158-169-----save up points---------------------------------------------12170----------get Shield of Heaven and lvl it to lvl 9--------------------0171-176-----get Shield of Heaven lvl master--------------------------0177-188-----get Mana Storm and lvl it to lvl 10-----------------------0189-203-----get Radiant Strike and master it-------------------------0204-205-----get Catastrophe Heal lvl 1---------------------------------0206-212-----get Basic Healing------------------------------------------0After reaching tm lvl 212 i think u will know enough of the game to decide what u want to get from there xD.Addional Skills u could get:Icy Shackles: Stuns the enemy, but you can't attack it either.Drip BombMastering ManashieldMastering CureMastering Arrow of LightBolster Ballad: Lowers MP cost of skills, but with 4 in sense for greater pot capacity I don't think you'll run out of MP that often. Get it if you really have lots of TM to spare.Aura of Mana: Increases MP-regen. Get it if you really have lots of TM to spare. Same argument as above.Heart's grace (needs Aura of Mana and Catastrophe heal lvl 10)Light wave (needs mana ring lvl 10 as pre req)Skillbuild Question/Answers:Why keeping Mana Arrow at lvl 4 till tm lvl 40 ?The lvl 4 Mana Arrow has a Magic attackpower of 245 (not including the extra dmg from your MA stat). In comparison the lvl 10 Mana Arrow has an Attackpowerof 275 which is only 30 more dmg per cast.The difference why i think lvl 4 mana arrow is better in the beginning is that mana arrow lvl 4 only costs you 65mp,has same casting time and only a cooldownof 1,3 sec while in comparison to a lvl 10 Mana arrow the mp cost is 120 (nearly double mp cost...) and the cooldown is 1,9 sec.So all in all u do faster dmg with the lvl 4 arrow and it costs you way less mp which also saves u repotting time.Why choosing Shard of Glacier over Drip Bomb ? Why only choosing one of those spells?Shard of Glacier freezes the opponent on the spot so he cant move and lowers electric resist for short time (great for comboing with elec attack/Tesla field).Drip Bomb only has the special ability to lower the DX when the user also has the manaweb and water web skills too which effectively would cost more tm.Both spells have same casting time too and the Shard has more base dmg.You only choose one of those spells cause water/lightning lightwitch build is very tm expensive so u need to save as much points as u can to get the coreskills as soon as possible. The Shard of Glacier comboed with elecattack is also usefull in the third job trials to punch through some high def monsters there.The freeze duration of the shard is 3secs which is enough for one elect/tesla attack. One disadvantage of shard is the lower accuracy of it.Why getting rust so early?Its usefull in bossing/fighting don/doing the 3rd job trials and also usefull in pvp cause it decreases the ap of the enemy in dependance of your own MA.Why getting Arrow of Light lvl 10 ?Its a prerequisite for Radiant Strike and also a usefull fast casting accurate single target spell.Why getting Tesla Field before getting Radiant Strike ?First the tm minimum requirement. Second and most important is the immense extra tm points u would need to give out to get Radiant Strikes prerequisiteswhich would make u wait longer for the Shield of Heaven.Why getting Mana Shield/Light Shield if u need the tm for getting Shield of Heaven?Those are prerequisites to even be able to learn Shield of Heaven. They also help in training/bossing/pvp etc.Why getting Manastorm/Catastrophe Heal ?Those are prerequisites.Why getting Basic Heal ?Its usefull for pvp etc cause it can cure all first job debuffers.Overview of the Elements:Water:Combinable with: Lightning or windThe Water element provides only single target skills but those skills come with status effect later when upgraded with there respective passive skill.Notable nice skill that combos very well with lightning is shard of glacier which lowers the lightning resistance of the target while sharded and stops,the enemy in its tracks.The other attacks like drip bomb is also nice cause of its nice accuracy and fast casting and average dmg ability (it also lowers attackspeed of target whenupgraded with the passive skill). The new Icey Shackles are perfect in pvp if u need to delay the enemy for like 4 sec to rebuff yourself or to get enoughtime to be able to recast soh incase he is able to destroy it to quickly.Water requires Mana Arrow lvl 10 as prerequisite.Lightning:Combinable with: Water or FireThe Lightning element provides u with mainly skills that are aoe and centered at the target itself. Notable skills are elec attack which stuns 5 enemys whenupgraded with its passive skill and also tesla field which is super nice for lvling in high lvl area icedungeon 3 for example. Both spells can be comboed withshard of glacier from the water element for immense single target dmg. The element also provides a skill named Thunderbolt which is its only single target spellthat has fixed random dmg going from very high to very low with a high cooldown time and high mp cost.Lightning requires Mana Arrow lvl 10 as prerequisite.Wind:Combinable with: Water or EarthThe Wind element gives u fast/weak casting aoe spells which are very nice for lvling. The main down side about those aoes is that they are all centered around you,so if u want to make good use of your aoes your going to get hit. Attack skills to get would be Wind Blade/Razor Gale.The Wind element is very very good for lvling but not that good in pvp in my opinion.Wind requires mana ring lvl 10 as prerequisite.Earth:Combinable with: Wind or FireThe earth element gives u slow casting high dmging aoe with a good aoe range but alot higher cd (in comparison with windblades 1sec cd cleaving terra has 3sec).Interesting earth skills would be Cleaving Terra and Summon Boulder.Summon Boulder requires mana ring lvl 10.Fire:Combinable with: Earth or LightningThe Fire element provides high dmging spells with low accuracy. Notable nice skills Whirlwind Blaze,Incinerate(its an aoe skill) and the best fire skillPhoenix Rising(needs Incinerate lvl 10 as prerequisite).Phoenix rising is also an aoe spell but it turns into single target when u enter pvp (it does very nice dmg though).The Incinerate skill need mana ring lvl 10 to work so i think u should kinda drop the Whirlwind Blaze cause of high tm costs of hybrid builds.Element combo build suggestions: (all go hybrid light and use my water/lightning build as main grid for reference ^^)Water/Lightning: Just look at the main skill build.Water/Wind: Differences from the main build would be.Tm lvl 1-43 are the same.Drop arrow rush and leave mana arrow at lvl 10 as prerequisite for Shard of Glacier. Use the saved up extra tm points to get and master Windblade fast.After that u can get mana ring and leave it at lvl 10 (u can choose to exchange mana ring and mana arrow if u prefer to lvl with ring earlier instead ofmana arrow). Now u can get arrowrush and master it (Drop rust from the main build so u got the tm for that(also master mana arrow)). After mastering Arrowrush u can get and masterShard of Glacier.Now save up points till u are thirdjob. Now u can use the complete main skill build guide again for the whole thirdjob exept that u exchange the tesla fieldwith Razor Gale.Lightning/Fire:Differences from the main build would be.Tm lvl 1-43 are the same.Drop arrow rush and leave mana arrow at lvl 10 as prerequisite for Tesla field later. Use the saved up extra tm points to get and master elec attack fast.After that u can get mana ring and leave it at lvl 10 (u can choose to exchange mana ring and mana arrow if u prefer to lvl with ring earlier instead ofmana arrow). Now u can get arrowrush and master it (Drop rust from the main build so u got the tm for that(also master mana arrow)). After mastering Arrowrush u can get and masterIncinerate.Now save up points till u are thirdjob. Now u can use the complete main skill build guide again for the whole thirdjob exept that u can drop Radiant strikeand its mana storm Prerequisite from the build and instead add rust and Phoenix rising.Depending on your preference u can choose to get Phoenix rising before tesla field but only get one of those before getting soh otherwise u will have some tmproblems or u can choose to get both and get rust later (getting both and waiting for rust till after shield of heaven is what i would advise). Fire/Earth:Differences from the main build would be.Tm lvl 1-61 are the same.Instead of elec attack u get Cleaving Terra and master it. After that u can get rust and master it. After mastering rust u save up your points to get Incinerate.Now save up points till u are thirdjob. Now u can use the complete main skill build guide again for the whole thirdjob exept that u exchange the tesla fieldwith Phoenix Rising.Wind/Earth:Differences from the main build would be.Tm lvl 1-43 are the same.Drop arrow rush and leave mana arrow at lvl 9. Use the saved up extra tm points to get and master Windblade fast. After that get cleaving terra and master it.Now u can get arrow rush and master it (get mana arrow lvl 10 of course before that and after mastering arrow rush u should master mana arrow).Now drop the rust in the build to have enough points to get mana ring to lvl 10.Now save up points till u are thirdjob. Now u can use the complete main skill build guide again for the whole thirdjob exept that u exchange the tesla fieldwith Razor Gale.Example for how to read the elemental skillbuild suggestion while using the main skillbuildas a grid::Example for Lightning/Fire lightwitch :For example u could read that elemental skillbuild suggestion as a Fire/Lightning lightwitch skillbuild like this:TM lvl--------TM Skill------------------------------------------TM points unused1-4-----------get Mana Arrow lvl 4-------------------------------------05-9----------save up points----------------------------------------------510-----------get invincible recasting------------------------------------1--------------get cure and use remaining points to lvl 1-----------------011-19--------get cure to lvl 10------------------------------------------020-----------save up the point-------------------------------------------121-----------get Bottle of Mana lvl 1------------------------------------------022-39--------save up points---------------------------------------------1840------------get mist of mana and master it (cost 16TM)------------6---------------use remaining points to lvl Mana Arrow to lvl 7--------041-43--------use points to get Mana Arrow to lvl 10------------------0After that:------------------------get elec attack and master it-------------------------------------------------get mana ring and leave it at lvl 10-----------------------------------------get arrow rush and master it--------------------------------------------------master mana arrow-------------------------------------------------------------get and master incinerate-----------------------------------------------------save up points till your third job-----------------------After that u get thirdjob:-----------------------get lightpact-----------------------------------------------------------------------get Arrow of Light lvl 10--------------------------------------------------------get Manashield lvl 10----------------------------------------------------------save up points-------------------------------------------------------------------get tesla field and master it--------------------------------------------------get light shield and master it------------------------------------------------save up points------------------------------------------------------------------get shield of heaven and master it----------------------------------------get Phoenix rising and master it-------------------------------------------get rust and master it---------------------------------------------------------get catastrophe heal lvl 1----------------------------- } this is optional with basic healing for pvp purposes-----------------------get basic healing--------------------------------------- } this is optional with catastrophe heal lvl 1 for pvp purposes-----------------------get Mana Storm and lvl it to lvl 10-----------------------------------------get Radiant Strike and master it--------------------Lvling Areas:lvl 1-15:Coral Beach doing quests etclvl 15-25: Desert Beach doing questslvl 25-30:Go to Southwest Forest and get the pochi kill quest from Love Hunter Robin. Than go to Southeast Forest----------and kill them there. Keep the Multivitamin those Pochis drop.lvl 30: Use the 25 Multivitamins you gathered from pochis (or if you dont have that much just hunt some more)and turn--------them in at Southeast Forest.lvl 31:Go Southwest Forest and do the Southwest Forest Kill quest for some tm.Bank the honey,Royal Jelly you will need-------it later in episode 1 quests. If you get a Mantis card use it for the cardquest.-------Go Phantom School and do the Love Hunter Robin tm quest to kill the Ghost book (very nice tm).You can also do-------the Shaman Girl Jia quest there. The Pens are dropped from Marie Toy and Maro Toy.-------Go to Pyramid Dungeon 1 - Hall of the Slave and do the Love Hunter Robin quest there.lvl 35:If you are nice funded you can get the pharaoh set and do the quest for nice exp.lvl 40:If you like drilling or are funded u can go to phantom school and do some quests there to boost your base exp.-------The quests you get are from:Pianist Chris in Phantom School - Music Room, Model Babe Mermaid in Phantom School - Art Room,-------Stucked Goblin in Phantom School 3-4 and Elliot the Runner-Up in Phantom School 2-2. Keep note that the quest From the-------Goblin get not be drilled up. Keep the lvl 40 lvl up box for later (dont open it).lvl 41:You can do the Forest Mantis tm quest in Southwest Forest.lvl 45:Hunt Leaf Birds and turn the Hulled Millets in at Gate of Caballa Relic.lvl 32-50: Whenever you already did those quest in that lvl category or arent funded or just want to grind your lvls,----------you should go to path to oops wharf. While you grind there you should keep the Tickets,Eggs,Shells and Blankets----------for later turning them in at lvl 60.lvl 50: Sell your lvl 40 lvl up box for some nice galder amount so you have enough money for jobchange.---------- You can also start questing in Caballa Relics.lvl 51:Phantom School Maro Toy quest (good tm exp)lvl 50-80:Path to Oops Wharf/Mermaid field 3 and Phantom Shool Toilet lvl grinding.lvl 60:Turn in the quest items you got from grinding at path to oops wharf at lvl 32-50 in the map Gate of Oops Wharf.-------You can also get the Party quest to hunt crows here at lvl 60.lvl 65:Start questing in Oops Wharflvl 70:New quests open up in Oops Wharflvl 71:Go to phantom School and do the Love Hunter Robin tritch quest.-------Go to Caballa Relics Dungeon 1 and do the Love Hunter Robin Naranjo quest (keep the card if it drops)lvl 75:Mermaid Palace Field questing.lvl 80: New quests open up at Mermaid Palace Fields and Mermaid Dungeon. You can also start going to Mirage Island if-------you defeated Don(that belongs to episode quests). Dont forget to do the tm quests from Love Hunter robin at-------Gate to Snow Hills and Phantom School - Path to Annex (those give nice tm exp).-------If your funded u can also do the Tango quest in Techichi Volcano - Tango Cabin.lvl 80-100: Phantom School - Art Room(Agrippa and Pale are magic weak and repot shop is close and there is no day/night time^^) or Techi Field 1 killing Lakis depending on equip.lvl 91:Go to Phantom School again for the Love Hunter Robin tm quest (this time the Love Hunter in the gate).lvl 95:Ghost blue quests open up.lvl 100:If you got the funding you can do the General Granada quest in Ice Dungeon 2 - Cave of Crystal. For tm quest--------you can go to Mermaid dungeon and speak with Love Hunter Robin. At lvl 100 more ghostblue quests open up and--------also do some quests in the Nora sewer.lvl 110:Love Hunter Robin quest in the Nora sewers for extra tm exp.lvl 111:Gate of Phantom School Love Hunter Robin quest.lvl 115: Do the Love Hunter Robin quest in Rose Field 1 - Stairway to Sorrow.lvl 100-120:Phantom School - Art Room(Agrippa and Pale are magic weak and repot shop is close and there is no day/night time^^) or Techi Field 1 or Snow field 3 lvl grinding (dont know if snow field 3 still applys for grinding since revo).lvl 120: Do the Love Hunter Robin quest in Rose Field 1 - Stairway to Sorrow and the Love Hunter Robin quest in Gate of Mermaid Dungeon.---------Do the Redsalamander hunting quest 3 times that you get from Assistant Hunter in Tapasco Field 1 - Net of Lava (each cycle gives---------you yummy 8million exp).If u got a high lvl friend who is willing to help you, you can also do the Hunter Master quest at---------Snow Field 4 - Happy New Year 3times which give u 7million exp each cycle. You can also do the party quest in Desert Beach Mine. The Rosegarden field/secret garden quests open up.lvl 125: Do the Love Hunter Robin quest in Gate of Vamp Castle and the Love Hunter Robin quest in Rose Field 1 - Stairway to Sorrow. If you---------have enough funding you can buy yourself 25 Golem Stone and do all 5 cycles with from the quest npc Happisto Stallone in---------Tapasco Field 2 - Rhythm of Hammer. Starting from lvl 125 you can also do the party quest in the Vampire Castle.lvl 126: Do the Love Hunter Robin quest in Nora Sewer 5 times for tm exp.lvl 129: Do the Love Hunter Robin quest in Gate of Vamp Castle 5 times for tm exp.lvl 130: You can do the 3rd job quest if your tm lvl is 120 too.-------- Starting at lvl 130 you can also do the Love Hunter Robin quest at Rose Field 1 - Stairway to Sorrow and if your lvl 131 at-------- Gate of Mermaid Dungeon. Vamp castle quests open up. Last thing is that u can also-------- return to Mirage island to do quests there if u finished episode 2.-------- You can also try out grinding at Tap1 if your equips are good enough.lvl 133: You can do the Love Hunter Robin quest at Gate of Vamp castle.lvl 137: You can do the Love Hunter Robin quest at Gate of Vamp castle.lvl 120-140: Lvl grinding at Phantom School - Science Lab(skelets there are light weak and are only dark protect which doesnt bother us and the other monster is magic weak).lvl 140: Quests in Black swamp fields and Black swamp town open up.lvl 141: Do the Love Hunter Robin quest at Phantom School - Path to Annex,Gate to Snow Hills,Gate of Vamp Castle.lvl 145: Do the Love Hunter Robin quest in Swamp Dungeon 1 - Marshy Trail.lvl 149: Do the Love Hunter Robin quest in Swamp Dungeon 1 - Marshy Trail.lvl 140-150: Lvl grinding at Techi field 1,Techi field 4.lvl 150: The Love Hunter Robin quest at Gate of Blue Ice Dungeon opens up. If u got enough money u can do the Princess Rosetta quest at---------for some extra tm exp. You can also start doing the party quest in the Caballa Relic Mine if you want. Also even more black swamp quests open up.---------Explorer Reina quest at Gate of Snow Hill can be done for extra tm exp. Episode 4 quests also open up if u finished the previous.lvl 153: Do the Love Hunter Robin quest in Swamp Dungeon 1 - Marshy Trail.lvl 157: Do the Love Hunter Robin quest in Swamp Dungeon 1 - Marshy Trail.lvl 160 : Snow hill field quests open up.lvl 161: Do the Love Hunter Robin quest at Phantom School - Path to Annex and Gate to Snow Hills and in Swamp Dungeon 1 - Marshy Trail.lvl 170: Do Shaman Girl Jia quest in Phantom Dungeon - 1F Silent Hallway (becarefull its a pvp area). Snow-hills ice-dungeon quests open up.lvl 180: The party quest in the Swamp mine can be done now.lvl 181: Do the Love Hunter Robin quest at Phantom School - Path to Annex and Gate to Snow Hills. You can also do the Shaman Girl Jia quest in Phantom Dungeon - 1F Silent Hallway (becarefull its a pvp --------area)lvl 191 : Do the Shaman Girl Jia quest in Phantom Dungeon - 2F Chilly Hallway(carefull pvp is on).lvl 201 : Do the Shaman Girl Jia quest in Phantom Dungeon - 2F Chilly Hallway(carefull pvp is on). The Techichi Field quests open up too for more exp . The first Love Hunter Robin quest at Gate of Techichi opens up make sure to check him regurarly for the other 2 quests of him (sorry dont know when the other 2 starts).lvl 150-200: Lvl grinding at Techi field 4 or Tap 1 (depending on equips and party).lvl 200: You can do the party quest in Snow Hill mine.lvl 200+ : Lvl grinding at Techi field 4, Tap 1, Ice Dungeon 3.lvl 210 : Do the Shaman Girl Jia quest in Phantom Dungeon - 3F Shiver Hallway(pvp on). Key quests at Techichi Volcano Tango cabin opens up and also one in the field. The Black Ash Dungeon quests also open up where u can get a Sticker. Also First Love Hunter Robin quest at Gate of Black Ash opens up. (next one is at 214 and than 218). Dont forget to also do the party quest at Gate of Black Ash by the npc Officer Tera.lvl 220 : Do the Shaman Girl Jia quest in Phantom Dungeon - 3F Shiver Hallway(pvp on).lvl 222+: Do the last Love Hunter Robin quest at Gate of Black Ash.lvl 290+: The Abyss Town and field quests open up.Dont forget to always do the cardquests for the extra tm exp once they are avaible.A link for the cardquests sorted by lvl : Trickster Online:Card Quests - MyMMOGames.net WikiHere is also a link to the Daily quests (quest u can only do once a day) for extra tm exp sorted by lvl:Trickster Online:NPC's Daily Quests - MyMMOGames.net WikiEpisode quests: (Those quests tell the Tale of the Island)Episode 0 starts at lvl 0: Trickster Online:Episode 0 Quests - MyMMOGames.net WikiEpisode 1 starts at lvl 45: Trickster Online:Episode 1 Quests - MyMMOGames.net WikiEpisode 2 starts at lvl 80: Trickster Online:Episode 2 Quests - MyMMOGames.net WikiEpisode 3 starts at lvl 130: Trickster Online:Episode 3 Quests - MyMMOGames.net WikiEpisode 4 starts at lvl 150+:Episode 4 Quests - /gg FTW! Trickster WikiFor details on 2nd job advancement go:Trickster Online:Second Job Advancement - MyMMOGames.net WikiFor details on 3rd job advancement go:Trickster Online:Third Job Advancement - MyMMOGames.net WikiStar Gazer Stella: (Or how to use the fortune telling system)Lvl recommended to start quest: When u can kill the Coral Beach field/Desert Beach Field monstersTo be able to use the the Stella, u will need to complete the Fortune Teller quest in Event Garden - Ceremonia (Northeast of Megapolis square).To start the questline u will just need to talk to that npc in event garden and she will tell you to find Aria which is locatedin Megalopolis square. When you talk to Aria you will be sent to get a strange card pack from the monsters in desert/coral beach fields.After you turned the pack in she will tell you to meet With Witch La Befana in Event Garden - Ceremonia.The Witch will give you the mission to obtain 3 Sand Powders from Fan Lizards in Desert Beach Field 2 - Center and 3 Ugly Pearls from Shell Trapsin Desert Beach Field 5 - Sand Palace and Desert Beach Field 7 - Delta Island.After returning with those items to the Witch she will tell you to meet up with Star Gazer Stella - The Star Gazer Girl in Coral Town - Blooming Cora.Attention when you talk to her sound like a human or she will end the conversation with you and you will need to start the conversation again.When you make it through the conversation she will tell you that she needs 1 Twinkle Star which is dropped by Fanta Slime in Desert Beach Field 7.You will need 5 Twinkle Stars though to do all cycles in the quest (the first four twinkles give nothing, only the last one gives Letter from the daughterand a cardpack).With the letter you got from the last cycle you go back to Witch La Befana in Event Garden - Ceremonia and talk to her(when she ends the convo talk to heragain).After that go to the Fortune Teller in Event Garden - Ceremonia with the letter and the questline will end with u getting the item Stars and Fortunes Book.You can read that book to get information how to use Star Gazer Stellas fortune readings now to increase stats etc.You get the cardpacks from killing monsters in the field maps.Bosses:lvl 1-30: You can access Master Mong by talking to Monkey_T in Dark Cave (if your over lvl 30 u must pay 300k to get in).lvl 1-90: You can access Tutankhamen (over that lvl u will never be able to go to him). To get to him u need to do his trials----------A link to the tests: Trickster Online Desert Beach Quests - MyMMOGames.net Wikilvl 1-150: You can access Tombeth by giving a Rosemary Card to Rosemary in Caballa Relic Dungeon 3 and than give a Bead Necklace to Guide Sabrina in the----------Trident maze( u get there by giving the Rosemary Card to Rosemary).lvl 1-210: You can access Captain Skull (over that lvl u cant access him anymore). You can go to him by giving a Sea Ivory to the Card Girl----------in Wharf Field 4 - Chrono Wharf to enter his trials.lvl 150+ : You can access Tenter lion trials by giving a Lotus Flower to Little Chagan in Swamp Field 6 - Lake of Illusion.lvl 1- 280: Pirate King Karan can be accessed. To entry his trials u need to give 5 Nora Dolls to La Vida in Nora Sewer.1-360: Count bloods trials can be accessed by showing a Solar Stone to Werewolf Lycan in vampire Dungeon 4.lvl 200+ : Mad Ray can be accessed by giving a Skull Necklace to Coward Craven in Phantom School - Science Lab.lvl 150+ : Soki can be accessed by giving 2 Stone Balls to Tango in Techichi Field 4.No lvl Restriction: Queen Odinea can be accessed by giving a Bear Fur to General Granada in Ice Blue Dungeon 3 - The Room of Crystal.No lvl Restriction: Spicy Dragon can be accessed by giving 1 Spicy Egg to Clerk Z. Smith in Tapasco Field 4 - Stairway to Fire.Challenges: Not needed to do (and beat) but nice for a challenge (u need very good equips for having a chance to finish those).Chaos Spire: Can be accessed at lvl 25-60 (higher lvls arent allowed to go in there so the spire cant be made trivial)by speaking with Don-------------in Path to Desert Beach.Chaost Tower:Can be accessed at lvl 160+ by talking to Don in Coral Town - Blooming Cora. The tower is very difficult so dont be surprise if u cant beat it.-------------(my sheep only made it to lvl 4 T_T).GVG/PVP mini guide:All this only applys if your opponent is somewhat equal in quality in terms of equip and lvl.GVG:(of course fully buff yourself) (if soh runs out rebuff it immediately)For gvgs i would say that you should nearly always use elec attack in the beginning to stop the enemy team from moving (so your allies can pick them off easier.)If a bunny/buffalo or if you know that the charm uses alot of ap, you can also rust him to stop him from onehitting your allies.If one of your allies is skunked you should do basicheal to cure him from it (same goes if they cant hit cause of shockvibe or are rusted to restore there ap or if your sense/mage ally is luckbreaked to restore their luck and therefor also there accuracy).Depending on your equip you can either attack the enemy powers with arrowrush and try to take them out or you can mainly support your team with debuffing the enemy/curing your allies and stunning freezing your opponent (depending how much luck or MA you have).If you got good luck but low MA and have troubles even taking out some1 really its adviced to do the supporting. If you can take out the enemy powers with ease, you should just arrowrush kill them instead of debuffing them (of course u should still do the elecattack in the beginning of the team fights to stun all targets).Depending on the amount of enemy charms with mana reflectors you may refrain from using tesla field cause that could quickly backfire if 3 charms with reflector just stand in there(otherwise feel free to carpet the enemy with it when you have troubles hitting them or just want to support).Cause of your high wt and the ability to cure, you should also cure your own charms and powers the moment they revive cause alot have troubles to be able to carry enough potions for the whole match (sharing some potions with/playing potion holder a bit helps too)PVP:(Of course fully buff yourself) (if soh runs out rebuff it immediately)Against charm: I just would avoid dueling them T_T.(sry if that doesnt help...)Against power: If you can onehit arrowrush them you should just do that. If your opponent is harder you can first elec attack him to stop him from moving and than rust him to lower his ap and therefor also -----------------lower his luckbreak effectivness (if he already did luckbreak you can just basicheal that). Than take out the enemy with either more arrowrush or just keep him permanently stunned freezed by -----------------alternating electattack and shard of glacier.Against Sense: Sense most of the time have higher luck than you but if they concentrate to much on that there actual dmg lowers too. Cause they are harder to hit you should refrain from using arrowrush -----------------and better do a tesla field and than shard combo to keep him in the field (and the combo also does nice dmg cause shard lower elec resist). After that throw in an elecattack again and than do -----------------another shard to keep him in (feel free to recast tesla field if he manages to run out and to throw in radiant strike sometimes if he is low in hp to finish him off).Against mage: Try to get as much luck as possible so u hit them more and they hit u less. Tacticwise i would use the same tactic as when dealing with sense chars.I hope u like that guide of mine. I currently have a water/lightning lightsheep witch lvl 220 ( i stopped lvlingand just hangout now xD).credit: the mymmog wiki,mymmog members for pointing out some stuff.Disclaimer: Please dont post this guide (or parts of it) on other sites without my consent.
Better formatted and coloured version can be found here: (cause i made the guide in mymmog and only copypasted it so some stuff may not look that good although i somehow managed to get the colours and sizes to work. It would be nice if u also visit my guid on mymmog :D)
http://www.mymmogames.net/forum/magic-type-guides/34106-thisismybook-water-lightning-lightwitch-guide.html
Having some feedback would be nice if u find my guide usefull etc.
http://forum.ntreev.net/trickster/forums/post/262239.aspx
Updated the guide with Skillbuild FAQ,Addional Skills,Lvling areas,some helpfull links, Bosses. Also made the format better (still cant do the format as good as in my mymmog guide although i managed colours now (even the different sizes for letters was difficult to find out how to do them here). Posting the guide here too so more ppl can see it :) . I hope its helpfull for u.
(the mymmog version guide is a bit more clearer cause essentially the guide here is just a copypaste of my guide in mymmog thats why i also gave a link there (its also the place i will update earlier if i have the time or feel its neccesary again thats why i also gave the a directlink to my guide here).
Credits again to the best wiki ever there :X .
Valen: Water Lightning Lightwitch guide
Water Lightning Lightwitch guide
this is the first guide thats elec/water/light guide becauz i only see wind/water/light guides
nice job bby the way ;D
Changes since last bump :
added in blackswamp changes in lvling guide.added phantom dungeon quests.added Challenges.added mini Star Gazer Stella questline guide.
Fight Me old School? XD
Thx to the suggestion of Damsel i added a section for the overview of the elements and a section for suggestions for the other element combos when going lighthybrid.
Hope that makes my guide a bit more complete.
Oh okay :) Cool! :o
I am using your guide for my sheepie, BloomingHeart, 1432, Water/Lighting, Possibly will be a witch.
Thanks =Michico= for making my sig and avatar.
I am a proud member of {Royalty}.