I need help!
On like guides it says that AP is really good and on other guides it says HV is better than AP?
HELP ME PLEASE!~
THANKS!
-Zalune
I pick HV cause of Metamorphosis :o
:ChaosSlayerZ
I'm back.
sapphirezero:In my opinion pure AP is best left for Cat since evolution triples attack power.
Pure AP can work very well for Coons, although Pure HV or Hybrid AP/HV are more common.
The only advantages I can think of with pure HV Coons are the insane damage with Wild Nail, and Lions missing you in PvP. o.o
http://www.mymmogames.net/forum/caballa-guild/
Well, to be totally honest, for coons, I'd say HV because of Meta, but it's all in how you analyze it.
Remember that Meta only affects BASE stats.
At 169, I have 41 BASE HV (no points added; means it'd be 82)
Remember that your card skills are more affected by AP (damage calculation is AP + HV * 8; I can get 8 AP every 2 levels assuming I put no points in it.)
As for 3rd job, THAT is completely up to you. Half-cat has it's advantages (Volley Kick hits HARD, especially if you're HV coon; Team Bolster helps in GVG, Siren's Song is another Impelling Rage)
While pure has it's own goodies (Full House = AOE mezz)
I'm not gonna tell you to go either way; you go the way you want. I'm, personally, an AP cat with HV compounds. Works out REALLY nice, too.
akisame: Pure AP can work very well for Coons, although Pure HV or Hybrid AP/HV are more common.The only advantages I can think of with pure HV Coons are the insane damage with Wild Nail, and Lions missing you in PvP. o.o
One Pair + Card Strike of an AP Coon usually outdamages the Wild Nail damage of an HV Coon. The reason you take Wild Nail is because with it, you get a 200% HV and DP buff, making it hard to hit you. And Lions don't miss based off HV, they missed based off LK.
-Atrophy
And like everyone else said, it can go either way. For example, I'm an AP Coon, and I can easily dish out 100k damage in a few attacks. HOWEVER, being a Gambler is dangerous to myself, I can break 6k damage in a single failed Full House, and 30k if all five hits decide to backfire on me. Obviously, that'll leave me dead, so damage-dealing may not be the most important thing in latter game. It's really how you aim to play though.
Raukue:Also can anyone show me the description of Full House? On that site it says it is HV and LK based. I am sure there is more to it though.
Full House is (AP + (LK + HV) * 8) * Magnification Ratio.
To the rest of your post, the double damage gained from Wild Nail is irrelevant when you compare it with One Pair and Full House (which come out faster, and at a range over Wild Nail). Wild Nail becomes far outclassed in third job. Also 1000 AP is nothing if you're considering on a large scale, as a Pure AP Coon, I have nearly 4000 AP, and 300 HV.
Also, as I've previously said, AP comps are only worthwhile IF AND ONLY IF you can comp AP at a rate of 11.6 times the HV. In other words, comping 12 AP for every 1 HV will make AP more favourable. In almost any equipment that is AP and HV compable, favours AP in comping. I would know, I deal a lot more damage than most Coons out there. I don't know of any Coon that hits for 45k+ with his One Pair.