Which is better? Pure AP or Pure HV Raccoon?

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Raukue:
Do you mean 4000 including equips? I want to know how much AP on equips you have. Base AP is not what I am talking about that. I mean that site that I think you pasted shows that more HV would do more than with only AP. Of course having both is better, but more HV rather than AP is more possible. I look in the MyShop AP sets and AP is not compoundable into them. But the HV sets, you can compound HV into all 3 pieces.

So I want to know how much AP you have from equips and how much HV from equips, not your base and equips total. If you don't want to tell me, put it on that site to see what would do more because what I get, is 100 HV does more for a Coon's One Pair than 1000 AP alone does for it. Of course having both is good. With my Coon I have 84 HV from equips and 428 AP or around there if I remember. That is both of course. But yeah I am just puzzled at how high AP can go on equips and to be able to have a lot of HV on equips as well.

I already did the calculations on the other post.  The ratio is 1:11.6.  In other words, you need 11.6 AP for every 1 HV in order for the AP to exceed the value of the HV.  This is possible in anything where both AP and HV is compable.

If you want to know what I have, I personally have HV comps on my Sword, Shield, and Hat.  AP comps on my accessories.  AP comps are better than HV comps, I just can't AP comp on some items.

-Atrophy

EDIT:  Also, I have 2655 AP from equipment, and 152 HV from equipment.  Multiplying this by a ratio of 11.6, I get 1763.2, which means my AP is affecting my damage more than my HV is.

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Where are you getting that 11.6 from? Also I am still finding it hard how so much AP can be compounded to equips and still have good HV. I need some more light on that, an example on how such can be obtained.

But yes, if that 2000 AP mark and on can be reached the yes, AP does out do HV. I just am not seeing how 2000 AP can be gotten is all, from equips of course. I look at MyShop AP equips and can't compound AP so that can't be it. What can compound a lot of AP like that?

Edit: Also, with that 45k, is that from criticals? I put in the stats you told me and it barely reaches 40k at lv.400. Oh well, even with a pure HV coon with those kind of stats on equips, would still just do about 2k less with One Pair.


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Raukue:
Where are you getting that 11.6 from? Also I am still finding it hard how so much AP can be compounded to equips and still have good HV. I need some more light on that, an example on how such can be obtained.

But yes, if that 2000 AP mark and on can be reached the yes, AP does out do HV. I just am not seeing how 2000 AP can be gotten is all, from equips of course. I look at MyShop AP equips and can't compound AP so that can't be it. What can compound a lot of AP like that?

Edit: Also, with that 45k, is that from criticals? I put in the stats you told me and it barely reaches 40k at lv.400. Oh well, even with a pure HV coon with those kind of stats on equips, would still just do about 2k less with One Pair.

11.6 = HV point * 8 (from formula) * 1.45 (from dodge master).  1 * 8 * 1.45 = 11.6

The things that compound AP are Bracers, Hallow Lockets, Capes, Helmets.  Refining your weapon.  Pets.  Your natural weapon attack power.  And it's not the 2000 AP mark, or anything like that.  It's WHENEVER the AP you can gain from an equipment exceeds 11.6 of the HV you'd gain from another equipment.

And although it's with criticals, it also includes physical weakness, prolly.  I don't remember, I just know I've hit that hard before.  And I'm only Lv173.  And no they would not.  2k less with One Pair is another 2k less with Card Strike and Power Blow.  Add that to another 2k less from Full House, and you're dealing 6k less in combo than a Pure AP.  All you have going for you is the ability to dodge.

-Atrophy

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waaaaaaaa.. for us noob (or for me),honestly i cnt really understand those computations.. i dnt even know wat's lying ahead of my coon.. huhuhu.. should i really go straight ap den after lvl 55 go hp all d way?

i maybe weak but i ain't stupid.!
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ne0:

waaaaaaaa.. for us noob (or for me),honestly i cnt really understand those computations.. i dnt even know wat's lying ahead of my coon.. huhuhu.. should i really go straight ap den after lvl 55 go hp all d way?



Sounds like you are going HV or AP there? I would stick with HV, to have a goal to reach, being Meta and Wild Nails and have some fun there, that was my reason for going pure HV. We are talking about the card skills, One Pair mostly. Say a pure AP coon does 15,000 damage with One Pair. A pure HV Coon with the same stats on equips, would do about 13,000 damage. Just 2,000 less, is all. While as for pure HV with Wild Nails say does about 50,000 damage, a pure AP would do 25,000 damage, half what a pure HV does. A coon does not have much skills to learn anyways and if you are looking for some variety and fun with transforming, should go pure HV.

It is your choice though. Some people like to be different and do different things, rely on one skill, or have a lot of skills to use.


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Raukue:


Sounds like you are going HV or AP there? I would stick with HV, to have a goal to reach, being Meta and Wild Nails and have some fun there, that was my reason for going pure HV. We are talking about the card skills, One Pair mostly. Say a pure AP coon does 15,000 damage with One Pair. A pure HV Coon with the same stats on equips, would do about 13,000 damage. Just 2,000 less, is all. While as for pure HV with Wild Nails say does about 50,000 damage, a pure AP would do 25,000 damage, half what a pure HV does. A coon does not have much skills to learn anyways and if you are looking for some variety and fun with transforming, should go pure HV.

It is your choice though. Some people like to be different and do different things, rely on one skill, or have a lot of skills to use.

Rofl, there was huge bias in that post.  Saying One Pair deals 15000 and then saying Wild Nail dealing 50000.  I've never seen a Wild Nail break 25k without Crits.  In fact, most players will just use Full House because Wild Nail is so fail since third job has come out.  However, it is not true that Pure HV deals twice as much as Pure AP with Metamorphosis, because the buff from the skill only includes your base HV.  If, for example, your equipment HV makes up the difference of the HV base times three that you'd have gained as a Pure HV, you'll do equal damage.

For example, at Lv101.  A Pure HV Raccoon would have 50 HV.  A Pure AP Raccoon would have 25 HV.  The difference is 25 HV, times three, that's 75.  If the Pure AP Raccoon gets 75 HV from equipment MORE than the Pure HV Raccoon, he'd do the same damage.  Of course, with the same equipment, the Pure HV would do more.  But double the damage?  I doubt it.  Unless your gear really sucks, or you're low level.

-Atrophy

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I was talking about at Lv.400 and that is without any monster. On a monster it will of course be lower by some.


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you know what they say, If they can't hit you, they can't hurt you, so I went HV, kinda sorta... The second I made my Job Advancement I was able to one hit KO just about every monster around Relics with Card Throw, Including Relics Dungeon. I never had a problem with constantly replacing my HP or MP pots, however, I do have MP, HP and HV equips but still, I always found myself running short of MP pots more than HP, I didn't get hit often. My primary attack was Card Strike, I have a 3124 build (3 in power because my Card skill's power runs more off of AP more than HV) (1 in Magic because... really the only thing in magic I needed was the MP and you can compound that into your equips easy) (2 in Sence, well, let me tell you... I'm not sure why I did this... I was thinking 2 in Sence would make my drilling and weight decent but I've yet to notice the effect of doing so) I think I went 1&3, 1 into AP and 3 into HV for a few levels just for fun and still I haven't had any problem taking damage or dishing it out. I'm primarily a party supporter.

I say pick HV cause everyone knows HV = Ninja

Hope this Help some if any.

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