Sieghart's "Flame Sword" skill bug

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Kutoux Posted: 10-30-2009 11:52 AM

I noticed that Sieghart's Flame Sword skill, his 2nd MP bar skill, is a bit different from other GC versions.  In the other ones during the delay, he starts to grind his sword against the ground, then sends the wave after the delay.  In NAGC, he starts to grind his sword after the delay, then sends the wave, making it harder to hit.  I asked a friend of mine to compose a video of the differences.  We really hope it's just a bug that can be fixed, and not an intentional nerf. D:

Although this video just shows KGC and NAGC, the other versions that have Sieghart have the same effect as KGC.  Youtube has videos of the other versions.

Credits to KayneSlayer for the video.

 

Thanks L~

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It might be a nerf, instead of a bug.

Hopefully its a bug...

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This is really gonna be downer if it's NOT a bug. -___- If this is a nerf, i'm really gonna be pissed. =/

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If it was an actual nerf, then Sieghart would be extremely underpowered...

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Although its cool to watch him charge that, I hope its a bug. I`d much rather catch a opponent in my skill freeze instead of anticipating their next movement.>.>

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Yeah..I really hope it's a bug, and not a nerf.  It's already really hard to hit as it is.  Knowing it's a nerf would be a real disappointment, since I was looking forward to how awesome this skill was thanks to other versions. :/

Thanks L~

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Not to mention, you can get hit right after you throw the wave...

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More than that Darkboy. Once the wave leaves your sword, in Rage mode Sieg has to stomp there when the wave explodes. He is 100% hittable yet he cannot run there. That 2 bar is pure fail in PvP when you fight 1vs1 >_<. Hope it's not a nerf.

Ronan Rumble!!! Yay for new signature! Oh yeah.....I don't main Ronan XD.

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I hope this is a bug, cuz if its a nerf they completely ruined Sieghart...It gives other players an unfair advantage for example Arme who has Delay out the wazoon and Sieghart who has none...That makes perfect sense good job Ntreev -_-. Not to mention is it just me or when in PvP you run though people isntead of stoping when you make contact. I find this retarded cuz it once gain gives an unfair advantage against people who stops when they come in contact in which they can grab.

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I know, Tommy. I know.
However. I already have a tactic against those by using Dark Flame Sword.

... No you will not know my tactic!

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IF it is a nerf, and they decided that the player responce was not good and they decided to fix it, would they nerf it's damage since it's damage is considerably high?

I guess it comes down to if you want to have a fast but weaker skill for PvP, or a powerful and slow skill that still has some uses in dungeons.

-Conspire

notePaper Moonnote

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Like sieghart isnt cheap enough already...

I dont think making that was unintentional. Defiantly a nerf.

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I got no problem with it XD when they fall and on the ground face first I just use it then by the time they get up they get caught in flame and I own them XD

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Please do not compare our version to other versions. Ours is different, with it's own uniqueness.

 

I believe it to be a nerf, seeing as it's damage is astronomical.

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Ok, if it was a nerf, then how come Sword Fire does the exact same damage and it wasnt nerfed?
They would also have to nerf Sword Fire as well, because it isn't "Balanced".

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