Lag Grab vs. Lag Abuse

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Aleall Posted: 07-01-2009 8:40 PM

I've been seeing the term 'lag abuse' being thrown around a lot lately, so I thought I'd clarify.

Lag abuse and lag grab are two different concepts. Lag grabs are simply grabs that are laggy. Grabs when you're not there to be grabbed. It's generally caused by a weak connection between the players, and occasionally, low framerate on one end. Now that isn't to say lag is mutual. The result of a poor connection is mutual, but the poor connection is not. A person with a perfect connection can fight a person with a poor connection and experience lag. The person with the poor connection is the 'lagger', even though both people experience the same lag. But neither of you are at a disadvantage, it just changes the 'climate' of the match. You need to adjust to the lag and take advantage of it. Remember, if you see  them running through your attacks, they see you running through theirs. So, if your opponent lag grabs you, you can lag grab them, maybe with the exception of 'tele-laggers'. It can be a reason for a loss, but players need to learn to adapt to new match 'climates' every single game.

If you're grabbed in a place you weren't, you were lag grabbed, Lag grab back. It's not a sin, there's nothing wrong with using what you're given. Just because you lag grab doesn't mean you're a lagger.

Lag abuse is using lag to do what would otherwise be impossible. My favorite example is AK grabbing after a full dash attack. He hits you with the shield, you'll fall over, and suddenly he will dash up and grab you supposedly as you fall. Now on your end, you'll see yourself get knocked over and fall down, no grab, but then you're back on your feet getting grabbed. That, is lag abuse. This will always be a disadvantage unless you're using the same class. Lag abusers most likely use the class they do simply because they can exploit their lag in ways others cannot. From what I've seen, AK is a popular lag abusing class, simply because it has so many oppurtunities to. I've seen an Amy that grabbed after every spinning counter.

And a little offtopic here but, hits do not lag. Projectiles do not lag(with the exception of duplicating attacks). Lag means that the action is behind your game. It's moving a few seconds behind everything else. That only means it's easier to avoid because you can see it coming. There is no such thing as laggy arrows or attacks(except for duplications).

I thought some things needed clarifying.

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another PVPer trying to defend lag grabs.

 

Nothing to see here

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Eliirae:

another PVPer trying to defend lag grabs.

 

Nothing to see here

Please tell me you read the whole thing.

 

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Let abusers keep abusing if it's really against the rules they will get in trouble~ *eats cake*

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= =i  think there is NOTHING WRONG WITH BEING LAG!!!!

(if lag is inappropriate or illegal, then GM's will take actions.)

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-_-...

This whole thread is pointless...

Basically...you're saying that the only way to make lag dissapear...is to have everyone use the same computer model, have the same internet and be really close to each other...

Latency is affected by the following factors...

  1. Main Server's Location
  2. Player's Location/Region
  3. Player's Internet Speed/Provider
  4. Player's Computer Models

Lag is unavoidable since so many people can play NAGC...

The GMs cant do anything about Lag cause the Dungeon's and PvP...You make like a "mini-server" when you host and the Latency of everybody often depend on the factors above...

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This isn't a complaint, request, or suggestion.

Just a clarification.

Thanks for reading the whole thing

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Lag is not bad - just unfun.

 

Playing this game for 13 months on dial up kind of gives me some insight.

 

Being a lagger, is believe it or not, not fun, nor does it give you any sort of advantage except "being used to it".

 

After switching to a better latency I must say the game is QUITE fun now compared to how it use to be. Sure, lag rocks things up, makes it seem like you can't hit somebody, but it's EXACTLY the same on their end (or pretty darn close). After playing on my dial up for that long, anytime I see someone that has dial up or distance lag, I boot them. Extremely hypocritical, huh?

 

All in all, give the laggers a break, they can't do anything about it, and the game is pretty boring with the lag. The only advantage THEY have over you is the fact they're more use to it. After fighting hkoooo (I'm assuming he's out of country), it reminds me of how much I do NOT miss dial up :)

 

Solution: Boot!

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oOOOOo 

so its not only me who thinks hkooo lags like a nub ._. so wonder why my hits never got to him ...

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Hello patient 1337flame.

Welcome to GC rehab. I'll be your psychiatrist, Dr. Alleal.

"hkooo lags like a nub ._. so wonder why my hits never got to him ..."

Well, I see your problem. You say "lags like a nub."

That is implying that nubs lag. And since hkooo lags, he is a nub.

"so wonder why my hits never got to him"

Here is an explanation as to why your hits did not connect:

"Lag abuse and lag grab are two different concepts. Lag grabs are simply grabs that are laggy. Grabs when you're not there to be grabbed. It's generally caused by a weak connection between the players, and occasionally, low framerate on one end. Now that isn't to say lag is mutual. The result of a poor connection is mutual, but the poor connection is not. A person with a perfect connection can fight a person with a poor connection and experience lag. The person with the poor connection is the 'lagger', even though both people experience the same lag. But neither of you are at a disadvantage, it just changes the 'climate' of the match. You need to adjust to the lag and take advantage of it. Remember, if you see  them running through your attacks, they see you running through theirs. So, if your opponent lag grabs you, you can lag grab them, maybe with the exception of 'tele-laggers'. It can be a reason for a loss, but players need to learn to adapt to new match 'climates' every single game.

If you're grabbed in a place you weren't, you were lag grabbed, Lag grab back. It's not a sin, there's nothing wrong with using what you're given. Just because you lag grab doesn't mean you're a lagger.

Lag abuse is using lag to do what would otherwise be impossible. My favorite example is AK grabbing after a full dash attack. He hits you with the shield, you'll fall over, and suddenly he will dash up and grab you supposedly as you fall. Now on your end, you'll see yourself get knocked over and fall down, no grab, but then you're back on your feet getting grabbed. That, is lag abuse. This will always be a disadvantage unless you're using the same class. Lag abusers most likely use the class they do simply because they can exploit their lag in ways others cannot. From what I've seen, AK is a popular lag abusing class, simply because it has so many oppurtunities to. I've seen an Amy that grabbed after every spinning counter.

And a little offtopic here but, hits do not lag. Projectiles do not lag(with the exception of duplicating attacks). Lag means that the action is behind your game. It's moving a few seconds behind everything else. That only means it's easier to avoid because you can see it coming. There is no such thing as laggy arrows or attacks(except for duplications)."

Thanks for coming in, see you next week.

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lag abuse can be alot of things from your diffinition

true lagg abuse is actually cable pulling or purposly lagging

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     Well thats true, but a lot of people are just too good at It. the other day i foguth an Assasin at Hell Bridge in a 1 on1 against my Jin. He could Lag Grab me after EVERYTHING i could do, even my own grabs. If i miussed a Dragon Punch, i was lag grabed. If i HIT HIM WITH IT, i was Laged Grabed. And pretty much, he coud Lag grab me after Everything i made. I even did a White Flower plus Air grab combo, and he Lag grabed me after. To make things worse, he was using Myurin and it was still the pet event, never could kill him. Alleal, people may be able to counter them by also doing Lag grabs, but classes have diferent grab range. Its almost imposible to Outgrab a Lass, and if that Lass is spaming Lag grabs, it IS imposible. A Lass once gabed Me while doing Storm Blade 4 times in the same figth. The funny things is that it was actually making damage, he was been hit by it, and he could still grab me. That is NOT ok, sorry to say.

WE SHALL FIND OUR TRUE FATE ONLY IN CHOOSING A PATH THAT DEFIES DESTINY" - Velvet, Odin Sphere

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Yukiyano:

     Well thats true, but a lot of people are just too good at It. the other day i foguth an Assasin at Hell Bridge in a 1 on1 against my Jin. He could Lag Grab me after EVERYTHING i could do, even my own grabs. If i miussed a Dragon Punch, i was lag grabed.

Actually that isn't so much lag. Obviously it's easier with lag, but ever single time you miss with a skill you can be grabbed. It's a combination of delay and server lag, I don't really get it. If you cancel grab eachother (grab at the same time), You can always, without fail, grab again. Again this is thanks to lag.

I can't say so much about grabbing after being hit with it, guess it was just a person with a slow connection

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OOto may words:(

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Now there's lag grabs.to where you questioned..how did he just grab me? that there is lag..but the setting of the game I guess? lag abuse would be where you see your character get thrown like 3-4 times in a row non stop this is where the opposite player see's you frozen I would assume..not much you can do against there...just about 80% of my opponents do not have a stable connection to me..I even had some guy from finland...FREAKING finland..in a pvp room

 

..but delay grabs are a different situation..this is where a lot of people mistake this with lag..which it isn't...cause you can pull off double grabs in practice mode ;]

IGN: Imperfection

for those who don't know.

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