just thinking that it would be neat if we could have more options as to how we can pvp.. for example:
if we could set games as:
-No MP Skill Games
-No Grab Games.
-No Jump Attack Games.
things of that sort of nature.
also had another idea of having "ARENA" maps.. basically this would also be setup before hand, but each team would start on different sides of the map in a neutral zone. players in these zones would be invincible and unable to get mp or use attacks. the main map would be in the middle and players who enter would not be able to leave until either their opponent dies or they die. this could be set up as 1v1 or 2v2 while allowing other people in the game to watch. players in the nuetral zones would not be able to enter the main arena once the specified amount of players from their side has been reached.. for example, if it was set at 1v1, then only 1 player on each side would be allowed to enter the arena. the rest would have to wait.
Support for the arena mode that would be cool.
1) No support
2) Been suggested and it has been rejected over and over
3) why? No support
uhhh no support for that either
So its like a tag match between players.... Support for that tho
Say "Hey" to me too D:
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Ps: I asked Moose for that signature
sounds like the tourny mode in lunia XD
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No jump attacks?
Might as well make attacking totally illegal.
polark: Support for the arena mode that would be cool.
no, you will support the whole thing because some of us are getting god dam sick of runners and spamgrabbers =p
no jump attacks would mean players would have to kill each other with -gasp- COMBOS.. zomg!
talquin: polark: Support for the arena mode that would be cool. no, you will support the whole thing because some of us are getting god dam sick of runners and spamgrabbers =p no jump attacks would mean players would have to kill each other with -gasp- COMBOS.. zomg!
People dont kill with jump attacks....
Just14: talquin: polark: Support for the arena mode that would be cool. no, you will support the whole thing because some of us are getting god dam sick of runners and spamgrabbers =p no jump attacks would mean players would have to kill each other with -gasp- COMBOS.. zomg! People dont kill with jump attacks....
yep, It's called a combo STARTER.
oh, i know, jump attacks are just to stun, grabs are what kill them =p
the average pvp game contains 0.05% actual combo attacks used.
Well then no support this idea now fails.
/No Support! -_-
Learn to PvP.. <.<
No Jumping? So No aerial attacks?
No grabs? Grabs are a part of combos..
MP Is also used along with Combos..
It would just ruin the fun out of everything.. =/
No MP would be interesting.
No grabs are good too.
Those are the only two I support though.
Maybe no pet attacks too.
Sig by Choudenjibou Thank you sooooooooo much!!
I really like the idea of arena mode..
the other modes don't seem terrible to me, but..they'd be easily exploited. Everyone has their own playstyle, get used to it.
an i agree with lina.
no mp and no grabs does sound fun to me, it'd be cool to be able to try out new playstyles.
but no jump attacks would be very difficult for me to get used to, and would be awkward for certain classes.
by fone
Nne4Prez: I really like the idea of arena mode.. the other modes don't seem terrible to me, but..they'd be easily exploited. Everyone has their own playstyle, get used to it. an i agree with lina. no mp and no grabs does sound fun to me, it'd be cool to be able to try out new playstyles. but no jump attacks would be very difficult for me to get used to, and would be awkward for certain classes.
exploited? rofl..
i think you mean de-exploited XD.
most of these types are specifically designed to remove the cheapening aspects of the game and bring it down to a more basic beatdownfest style.
no grab games would mean that the chance of using a special or getting a combo would be greatly enhanced. a more tactical fight would ensue making decent mp exchances as well as counter breaks and combos.
no mp games would mean 1 of 2 things.. if grabs weren't disabled it would mean a grabathon.. if grabs were checked off as a no-no, then it would mean a tactical battle to lock the opponent in a combo.
no jump games are basically a reprieve from the normal motions players run through every day. for example, aegis knight is THE best blocker in the game, yet, all people do is spam his jump attack.. it would allow people to expand beyond the scope of randomly jumping in order to then grab .
as it stands now, pvp is easily overexploited.. i'm just trying to dilute that... =)
and sanji, you said i need to learn to pvp, i say you need to learn to read:
"-No Jump Attack Games."
notice i didn't say players wouldn't be able to jump.. just that they wouldn't be able to jump attack.
btw, the term "combo" implies more than 1 hit before grabbing or skilling =p
talquin: -No MP Skill Games -No Grab Games. -No Jump Attack Games.
/no support. These all sound good at first, but since the game is (relatively) balanced around each character having different strengths and weakness in certain areas, removing one character's weakness and another character's strength really skews the balance.
talquin: also had another idea of having "ARENA" maps.. basically this would also be setup before hand, but each team would start on different sides of the map in a neutral zone. players in these zones would be invincible and unable to get mp or use attacks. the main map would be in the middle and players who enter would not be able to leave until either their opponent dies or they die. this could be set up as 1v1 or 2v2 while allowing other people in the game to watch. players in the nuetral zones would not be able to enter the main arena once the specified amount of players from their side has been reached.. for example, if it was set at 1v1, then only 1 player on each side would be allowed to enter the arena. the rest would have to wait.
Or you could just do 1v1 matches and let different people into your room...