hi, i was wondering what is everyone's strategies,techniques, or tips with amy in dungeons? like what combos/skills do you use to clear a dungeon the fastest? i am newbie amy and just use go to the backs and use zzzzzz and sometimes 1st and 2nd fighting skill with 3rd fighting skill on boss..
what is your strategies?
Asianknight:Amy sucks for Dungeons, her specials do crap damage on bosses. She's best off as support. Save your MP to heal allies at the end of every map. And when fighting, just assist allies in attacking.
Click the CakeDogg http://cujoex.myFire Bolt! FIGHT ME!
hmm, all i do is save mp to res allies with 3rd dancer if they die, but if i kno they are capable of surviving on their own, then ill just spinning counter and 2nd fighter (sry, 4got what it was)...
and if all else fails, jumping atks all the way ;3
Amy's a fighter primarily, and support secondary.
I'm not going to run around with 3MP sitting around just waiting to save someone who dies, I'm going to use it against the boss.
If anyone whines/complains and then leaves because I'm not a heal/MP bot, then that's their loss.
I actually hope Muse loses the MP taunt, that way people can't go "lol amy in room, I can be lazy now!"
I'm a solo'ist who used Amy some times lol.
The thing I usually do (PS. with combo attacks, I mean the combo's in Fighting stance):
- Use the normal combo on the lowest platform (I call it, the ground), from the back and NOT finishing it (If I'm right... that' makes uhm... 6 Attack buttons and not seven). Except, of course, if the enemy is about to die or when it's a monster who can't go down (for example, harpies, most bosses...)
- When they are on a platform not too far and not too close from the platform underneath them, I jump on the platform they are on, Use the throwing attack and then use a normal jump attack. If you don't use the right timing, then you will use that Spiral kick attack (the attack after the throwing).You will press something like: Up - Down(Hold the down button) + Attack - Attack - Repeat. I find this much more useful than a normal combo, since you can escape faster. (I find this easier than 'otto'ing', and you don't have to be in a corner to do this.)
- When you got a full bar (or two bars or whatever xD.), I use it for a few things. When I'm low on health (or I just want my HP to be max), then I use that Love You song to heal yourself. If I don't need HP, then I use it, to attack a monster (s ) with Shy Shy Punch, and before the final punch, do another one and then use the other 1 Skill bar.
- At bosses, I usually tent to boost my power with the second bar and then use a one bar attack (depending on which boss). Sometimes, I see myself doing Shy Shy Punch, and then the 2 bar attack (where she runs and falls, so cute :3).
- At Partusay (The boss), I see myself using Shy Shy Punches on the Legs, and normal combo's and when it's finished, I otto the upper body and the head. With the Bar attacks, I kind of do both, but it's more of what I feel like doing:I use the Third Bar Attack Skill to hit the upper body, or I use the Power Boost and use the one bar Kicking combo.
- At bosses, I sometimes use the Dance stance, because the combo is shorter, but I think it's better if you press the 'change' button to twirl and get away haha.
I hope this helps. This is from my own experiences :x.
Oh yeah, at jump stages, there are certain places where you can just double jump and do an air run to the other side.