Im not the best person to be taking advice from Alchemist
might wanna try Mani :'/.
but umm personally i like Poison Cloud or Cloud Kill w.e its called then stun them by throwing boms while there in the Poison if they dont Counter,its like a Auto kill
Moose is not mean
C4d Attempt *_*GGftw!
Credit to ME!! XD
Get really good at dash-jumping and throwing a bomb in the jump. You need to spam air-bombs A LOT to get people off your tail and keep them from charging MP.
Poison Cloud is your main source of damage. Use air-bombs to put them on the defensive, then try your best to get a Cloud on them. Once they're trapped, just continue with air-bombs. It'll usually keep them inside. If a bomb explodes and sends them into the air, make SURE to hit them with another bomb to put them back in a standing pose so they can't escape the cloud. Dash attack works if they're at low health, and you know the attack will finish them. Otherwise, don't use dash attack on a person in a cloud, since it will knock them down and allow them to escape.
Blockbuster Explosion (3-bar black) is generally a bad move to use in PvP. It only works if you get right up next to them, and because of lag, they've usually moved from that position by the time you fire it off. If all three shots hit, it does a LOT of damage. Another way to use Blockbuster is to get them in Haste, either by using an item or your Poison Cloud (both of which require items. Thankfully, you can make items with your White 3-bar if they tend to hang back and stay on the defensive.) and then shooting them. When they're slowed down like that, not only are they easier to get close to, but the first explosion of Blockbuster doesn't knock them out of the way of the other two explosions.
Landmines are good to use against aggressive melee characters or Lires. Lay mines often when fighting a Lire, as it is pretty much your only hope for beating them. For aggressive melee characters, lay your mine and try to stay near it, with the mine between you and your opponent. If the opponent runs into the mine, they will be thrown into the air, at which point you can dash attack them for a decent amount of damage and escape before they get up and try to counter-attack.
Cure is extremely useful for avoiding damage or freezing and enemy so you can grab or dash attack them. You'll likely have to use Cure often to approach a spammy Lire, but even then, it's hard to get close. If your opponent is about to use a big attack (Pretty much any 3-bar attack), try to get a Cure out. The skill invincibility kicks in very quickly, giving you a good chance to avoid damage. It also lasts a fairly long time, letting you escape damage without using more than 2 bars. Be wary of constantly using Cure's skill lag to grab people, though; they can learn it fairly easily and get a special out before you can get out Cure. If you see them performing an MP attack, don't try to grab. Instead, just dash behind them and throw some bombs to stun them when they're done.
White 3-bar (not sure of the name) is good to use only if your opponent plays defensively. Against Lires, it can sometimes be one of the few things that give you a chance at victory, and is hard to get out because you have to charge 3 bars for it. On top of that, you never know what item you'll get; but most of them are useful.
Dash attack works wonders against Lass players who really like to air attack. Because Lass' attack range is so small, your dash attack will generally knock them out of the air before they hit you.
I think that's it... I'll post here if I remember more.
watch this if you can
http://www.youtube.com/watch?v=BnCDsmQOFyU <<<<< link here showed me every thing i needed to know.
my enemies will never know what ill do next.... and niether do i.