ntreev shuld make a in game kick for gc because sometimes in pvp or dungeon ppl lag and also they act so hypocritical
if there is an ingame kick pls tell me how (during playing not lobby room)
No there's no in game kick, and yes this has been suggested MANY times before
no support,
it will be abused.
<Amo<click to give
In my opinion, this is how the /kick command should work if implimented. press enter, typr in /kick, and press 1, 2, or 3 to kick the players in that numbers slot.In dungeoning, it has its uses. First off, leechers. They stand and do nothing until the boss, then help kill the boss, and leave the room. Seriously, this is crap, I could've had another player in the room that actually wanted to help. For those that lag and jump around the room and cause people to quit because of a bad connection, if during the dungeon it happens, this is applyable, if before the dungeon starts, then it's really a guessing game. In PvP, there should be a voting system. If in a match that's one versus one (Room set to two players only), then this is disabled for reasons that are obvious. in matchs with three or more, it should be enabled with a voting system, to prevent the host from kicking whomever they wish. Basically, host /kicks, presses 5, to get rid of the player in the fifth slot. It will then flash 'Player Slot Five' is being voted for a kick, yes (Y) or No (N), where the (Y) and (N) are the keys pressed. If the total ruling comes out in favour (Say, 3 to 2, if someone doesn't vote or it's survival), then the player is kicked, if the opposite, the player stays. to make this fair, the player being voted against can vote as well, so that he can prevent the 3 verse 2 in team and get kicked.That's what I have, so I support if that's how it worked.
With 75%+ of NAGC PvP Population, their ego is a parasite, and they're trying to feed it, and by losing it starts to die, and they get mad at it dying, so they make up a lousy excuse to say why it's dying.
NyrinTriball: In my opinion, this is how the /kick command should work if implimented. press enter, typr in /kick, and press 1, 2, or 3 to kick the players in that numbers slot.In dungeoning, it has its uses. First off, leechers. They stand and do nothing until the boss, then help kill the boss, and leave the room. Seriously, this is crap, I could've had another player in the room that actually wanted to help. For those that lag and jump around the room and cause people to quit because of a bad connection, if during the dungeon it happens, this is applyable, if before the dungeon starts, then it's really a guessing game. In PvP, there should be a voting system. If in a match that's one versus one (Room set to two players only), then this is disabled for reasons that are obvious. in matchs with three or more, it should be enabled with a voting system, to prevent the host from kicking whomever they wish. Basically, host /kicks, presses 5, to get rid of the player in the fifth slot. It will then flash 'Player Slot Five' is being voted for a kick, yes (Y) or No (N), where the (Y) and (N) are the keys pressed. If the total ruling comes out in favour (Say, 3 to 2, if someone doesn't vote or it's survival), then the player is kicked, if the opposite, the player stays. to make this fair, the player being voted against can vote as well, so that he can prevent the 3 verse 2 in team and get kicked.That's what I have, so I support if that's how it worked.
wouldnt that just end up with friends playing together and they all kik until 1 person is left and they gang him
44/41/43/55/45/52/30/44/23
/No Support.
The only way such a thing could work without being abused...is if Ntreev set it up so that, once the /kick has been initiated, the game records specific aspects such as compatibility with the connection (lag), or abusive language. Then the game makes the decision to kick, not the player.
Wish for CHEESE, pray for CAKE.
The voting system will always be abused. The only possible way i can find to solve this problem with little abuse is to create a rating system. 1-5 or whatever number/grade system you want to choose. You can only rate any specific person ONCE and his average rating will show including the number of ratings he recieves. So if a person goes into your room and forces you to kick him otherwise he doens't leave, give him the lowest possible rating. Now whenever he joins any room, everyone will see that an X amount of players gave him a 2.88 rating out of 10 and he will immediately be kicked. Like i said it can be abused, but not too much.
Edit* Also limit the ratings to 1-3 a day per voter
iHero - lSiNlMyko - BunZ - FobSlippers - FizzyBubbleh
Elesis - 62Lire - 65Arme - 64Lass - 65Ryan - 61Ronan - 49Amy - 39Jin - 20 <-- fail character T_T
iHero: The voting system will always be abused. The only possible way i can find to solve this problem with little abuse is to create a rating system. 1-5 or whatever number/grade system you want to choose. You can only rate any specific person ONCE and his average rating will show including the number of ratings he recieves. So if a person goes into your room and forces you to kick him otherwise he doens't leave, give him the lowest possible rating. Now whenever he joins any room, everyone will see that an X amount of players gave him a 2.88 rating out of 10 and he will immediately be kicked. Like i said it can be abused, but not too much.
Hmm, that's not too bad...but you'll always have those people that will rate EVERYONE bad...This would make the rating system a form of slander. If it were to be implimented, you would have players being kicked from rooms for no reason other than that some random player gave them a bad rating.
notaslave: iHero: The voting system will always be abused. The only possible way i can find to solve this problem with little abuse is to create a rating system. 1-5 or whatever number/grade system you want to choose. You can only rate any specific person ONCE and his average rating will show including the number of ratings he recieves. So if a person goes into your room and forces you to kick him otherwise he doens't leave, give him the lowest possible rating. Now whenever he joins any room, everyone will see that an X amount of players gave him a 2.88 rating out of 10 and he will immediately be kicked. Like i said it can be abused, but not too much. Hmm, that's not too bad...but you'll always have those people that will rate EVERYONE bad...This would make the rating system a form of slander. If it were to be implimented, you would have players being kicked from rooms for no reason other than that some random player gave them a bad rating.
That is the responce to Hero's.
Now about yours:
NO NO NO NO NO NO NO NO NO NO NO NO NO NO NOOOOOO
Only in dungeons, and only if the player hasn't touched their keyboard in like, a minute.
Pvp?NO NO NO NO NO NO NO NO NO NO NO NO -spasms- NOOOOOOO
Canz I eat your heart pl0x? Thanks bro.
normalgamer: notaslave: iHero: The voting system will always be abused. The only possible way i can find to solve this problem with little abuse is to create a rating system. 1-5 or whatever number/grade system you want to choose. You can only rate any specific person ONCE and his average rating will show including the number of ratings he recieves. So if a person goes into your room and forces you to kick him otherwise he doens't leave, give him the lowest possible rating. Now whenever he joins any room, everyone will see that an X amount of players gave him a 2.88 rating out of 10 and he will immediately be kicked. Like i said it can be abused, but not too much. Hmm, that's not too bad...but you'll always have those people that will rate EVERYONE bad...This would make the rating system a form of slander. If it were to be implimented, you would have players being kicked from rooms for no reason other than that some random player gave them a bad rating. That is the responce to Hero's. Now about yours: NO NO NO NO NO NO NO NO NO NO NO NO NO NO NOOOOOO Only in dungeons, and only if the player hasn't touched their keyboard in like, a minute. Pvp?NO NO NO NO NO NO NO NO NO NO NO NO -spasms- NOOOOOOO
Lol, I made that remark specifically with dungeons in mind. Having a system to kick a person in pvp along those lines would also be good...though changes would have to be made of course. But that would only apply to persons on the same team; if the person you're fighting is afk or lagging...just kill him Dx.
No, don't make it for PVP, not for team nor for survival. And who would vote to kick his teammember in TEAM MODE????
With this you can screw over combos, like air grab.
ALso in surevival: omg he is dam good, lets kick him.
Elesis lv42 Savior
Lire lv42 Xbow
Arme lv34 Mage
Lass lv34 Assassin
Ryan lv12 Druid
Ronan lv48 Abyss Knight
HyennZ: No, don't make it for PVP, not for team nor for survival. And who would vote to kick his teammember in TEAM MODE???? With this you can screw over combos, like air grab. ALso in surevival: omg he is dam good, lets kick him.
That's one of the reasons why this doesn't already exist. It's a decent idea if implimented properly...but there is an enormous chance it'd be abused. Dx
There is already a thread about this on the first page. Stop making more useless threads and go to THAT useless thread. It has more pages anyways. >.>
Kokkaku: There is already a thread about this on the first page. Stop making more useless threads and go to THAT useless thread. It has more pages anyways. >.>
-stabs Kokkaku in the stomache- <--for Zero
You only helped to keep this thread alive even longer lol.
Just14: no support, it will be abused.
Much to my chagrin, QFT