as title says, I think the survival matches, player should have randomized spawn areas rather than always spawning in the same spot due to their placement when back in the game room.
cause like for example...
[A] [B]
[C] [D]
[E] [F]
if A = lire, C = me, n map is gorge, usually right at start i alrdy get shot right off n lose one life before i even get to do anything...(this happens to me alot..like a AR just do 2-3 shot n it alrdy push me off)
also randomizing it will give the survival match a bit more fun, cause u wouldn't noe who would be spawning near you, cause at the current moment, if you actually understand the game, u always noe who gonna b right next to u and so u noe wat u're exactly gonna do right at start..thats kinda boring..;3
^ Ocean™ ^ Maid Guitars, 'nuff said.
Please use substantiable support when agree/disagreeing. ^^;
I'm all for Konata and her Video Gameness! Bleach is Win!
Miracle12:I agree also. I would rather spawn in any spot i would like to.
That would be strategic indeed... But then, one missed click = suicide... or Lires spawning way above midair, and jump shooting all the way down...
I think they mean that there will still be 6 fixed spawning areas, but you never know which one you will start in.
I think this should be extended into team matched as well. Choosing Kanavan or Seredin will not garuntee what side of the map you spawn on at the start. This means that players cannot choose sides for advantage.
I also suggest that if ever there are only 2 players in the game at the start, the spawning be set to teams automatically so that players start on opposite sides no matter what slot they're in.
50***~55***~49***~44**~47**~50***~47**~25~XXChampion Rank: Grand Chase
by now know where i'll respawn when i die
but good idea