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AFK Auto-kicking in Dungeons

Last post 12-05-2008, 10:52 AM by Lorias. 138 replies.
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  •  11-17-2008, 3:46 PM 245791 in reply to 245472

    Re: Game over Auto-kick

    Varunax:

    @munhkjin444

    Learn to spell before you start calling me a liar. Besides, those games you listed are FPS (First Person Shooter) games and third person shooters. You don't get EXP in Counter-Strike by killing someone. Your comparasion plain sucks.

    ARE YOU ****ING KIDDING ME?

     why is it that everytime i post something people gotta be saying learn to spell or learn to use grammar and bunch of BS

    English isnt my first language and i been in the us only almost 3 years  and i never even knew alphabets when i came here

    and most of my teachers are surprised that i am kind of good in english

    so stop with these spelling and grammar bs 

    and besides this is internet aslong as you can understand what im saying what does it matter if i spell few words wrong every one makes mistakes 


    YEA BOI
  •  11-17-2008, 7:47 PM 246046 in reply to 245791

    Re: Game over Auto-kick

    Because if you are going to insult someone or call them a liar, etc, you should probably stop showing a surprising lack of literacy on your end. It makes you not seem like a little kid whos only goal in life is to...well I'm better off not finishing that statement.

    By sounding like a complete retard you present yourself as showing a lack of intelligence, which most people who spell and type as crappy as that fall under.
     



    -Sarge-
    Facepalm Card Holder
  •  11-18-2008, 4:40 AM 246243 in reply to 245584

    Re: Game over Auto-kick

    Vpower:
    Varunax:

     - Players who are inactive (not moving for more than 5 minutes) may be automatically kicked. There's really no reason why you would have to be AFK for more than 5 minutes because dungeons take around 10-20 minutes to complete depending on the difficulty.

    There is, really.

     

    If players are going to AFK for more than 5 minutes, they shouldn't be playing in dungeons. That's my point.

     

     

  •  11-18-2008, 6:50 AM 246280 in reply to 246243

    Re: Game over Auto-kick

    Varunax:
    Vpower:
    Varunax:

     - Players who are inactive (not moving for more than 5 minutes) may be automatically kicked. There's really no reason why you would have to be AFK for more than 5 minutes because dungeons take around 10-20 minutes to complete depending on the difficulty.

    There is, really.

     

    If players are going to AFK for more than 5 minutes, they shouldn't be playing in dungeons. That's my point.

     

     

    Fine, I'll look into the future before Dungeon's.

    Anyways, there are stuff that can happen while playing.



    I started GC in 10Feb(SaysMSN)
  •  11-18-2008, 9:49 AM 246351 in reply to 246280

    Re: Game over Auto-kick

    Right...

    You're pretty much saying, because you were AFK for 5 or more minutes, you deserve all the EXP/GP and items obtained in the dungeon. Even though, people who go AFK do absolutely nothing while everyone else is helping eachother out and getting things done.

    Sorry, but I don't care what reason people go AFK for 5 mins. If they don't do jack squat, they shouldn't be in the game.

  •  11-18-2008, 11:14 AM 246376 in reply to 246351

    Re: Game over Auto-kick

    Varunax:

    Right...

    You're pretty much saying, because you were AFK for 5 or more minutes, you deserve all the EXP/GP and items obtained in the dungeon. Even though, people who go AFK do absolutely nothing while everyone else is helping eachother out and getting things done.

    Sorry, but I don't care what reason people go AFK for 5 mins. If they don't do jack squat, they shouldn't be in the game.

    I'm not saying that,

    There are times when people gets away from the computer after hearing a bad news, they forget about Grand Chase and leave. Tadaaa, there is an example.

     

    Besides, I'm not one of the people who afk like that. I usually exit, but that's because I just go diner.



    I started GC in 10Feb(SaysMSN)
  •  11-18-2008, 11:22 AM 246377 in reply to 244349

    Re: AFK Auto-kicking in Dungeons

    I also do not support this idea.

    Personally I believe it might be nice that if you do die you cease to gather exp, but booting them and the latter doesn't seem too bright to me. Considering natal rings nerf your exp quite a bit, I personally believe they should be discouraged. Now, let's say that the person doesn't get exp from that point onward from when they die, but they still get the stage completion bonus etc. Sounds like an okay idea to me. I could go on to explain the rest of it...but it's all just rambling from this point onward.


  •  11-18-2008, 9:41 PM 247110 in reply to 246376

    Re: Game over Auto-kick

    Bad news? The other person who disagreed mentioned if their dog was bleeding to death. The point is, you have WAY more things to worry about than losing some EXP in the dungeon if your dog is bleeding his eyes out or if someone's breaking into your house.

    Unless, you find EXP leeching more important than your dog bleeding to death.

  •  11-19-2008, 12:06 AM 247283 in reply to 244349

    Re: AFK Auto-kicking in Dungeons

    Varunax:


     

    Well, I'm sick of having players purposely dying in dungeons. At first, I didn't really mind it and kicked people who leeched, but now it's just getting ridiculous. Almost every game I host or join has 1 guy who doesn't do anything, but get himself killed on purpose.

     

    nd then your other 2 teamates ditch you, and your esc key doesnt work,so you solo most of it, but your tired and you get murdered by the boss and get like no exp


  •  11-19-2008, 1:55 AM 247368 in reply to 247283

    Re: AFK Auto-kicking in Dungeons

    It's reasonable your other two teammates will probably ditch you because there's a leecher and no one likes a leecher. At higher levels, it's a pain in the ass to restart the map once you get half way through because of how long it takes.

    In my opinion, some of the people in here only disagree with my suggestion because they're probably leechers themselves.

  •  11-19-2008, 7:01 AM 247422 in reply to 247368

    Re: AFK Auto-kicking in Dungeons

    Varunax:

    It's reasonable your other two teammates will probably ditch you because there's a leecher and no one likes a leecher. At higher levels, it's a pain in the ass to restart the map once you get half way through because of how long it takes.

    In my opinion, some of the people in here only disagree with my suggestion because they're probably leechers themselves.

    Like who :o.


    I started GC in 10Feb(SaysMSN)
  •  11-19-2008, 12:24 PM 247559 in reply to 244428

    Re: Game over Auto-kick

    Varunax:

    I'm killing the game? How so? All I did was make a suggestion. I guess that really IS killing the game huh?

     

    Anyway, if you die, you die. Players get ENOUGH chances to revive with bonus lives and natal rings. If you can't even pass the jumping part with 3 lives, bonus lives and using all your natal rings, I think you deserve to get a game over.

     

    As for the friends doing their homework...

     What the hell? Why do your homework while playing GC. That's just plain dumb.

     

    And...

    Who cares if they work their way to the boss then die. That's how games work. Tough luck. People shouldn't cry just because they can't beat the stage. If you fail, try it again. It would be nice if you guys actually took the time to READ MY TOPIC. I said, I already leave the game or I kick people who leech.

    do you not get the idea that people that have died do not deserved to get kicked for no reason?

  •  11-19-2008, 7:43 PM 248134 in reply to 247110

    Re: Game over Auto-kick

    Varunax:

    Bad news? The other person who disagreed mentioned if their dog was bleeding to death. The point is, you have WAY more things to worry about than losing some EXP in the dungeon if your dog is bleeding his eyes out or if someone's breaking into your house.

    Unless, you find EXP leeching more important than your dog bleeding to death.

    Horay I was mentioned!

    Yeah thats all I wanted to say. Argueing about this any further is really defeating the purpose of this, since we have already come down to the conclusion that an option would be the best bet for anything like this to appeal both ends. Anything further is just argueing what has really already been argued.

    /Fact
     



    -Sarge-
    Facepalm Card Holder
  •  11-19-2008, 8:12 PM 248169 in reply to 244349

    Re: AFK Auto-kicking in Dungeons

    If you dont like leechers, just fight fire with fire. Quit hosting your own rooms and start joining other rooms instead. Instead of complaining about leechers, BE a leecher? lol not the best suggestion, but still.
  •  11-20-2008, 6:23 AM 248461 in reply to 248169

    Re: AFK Auto-kicking in Dungeons

    I wouldn't have bothered time making this suggestion if I didn't think of that already.
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